#if !defined(AFX_PUMAPROCESSCTRL_H__3B4C4D74_3B8C_4C91_9144_A3E18317BA3C__INCLUDED_)
#define AFX_PUMAPROCESSCTRL_H__3B4C4D74_3B8C_4C91_9144_A3E18317BA3C__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// PumaProcessCtrl.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CPumaProcessCtrl window

class CPumaProcessCtrl : public CProgressCtrl
{
// Construction
public:
	CPumaProcessCtrl();

// Attributes
public:

	void	SetColor(COLORREF crFront, COLORREF crBackground);


// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CPumaProcessCtrl)
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CPumaProcessCtrl();

	// Generated message map functions
protected:
	//{{AFX_MSG(CPumaProcessCtrl)
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	afx_msg void OnNcPaint();
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()

protected:
	COLORREF	m_crFront;
	COLORREF	m_crBackground;
	CBrush		m_brBkg;
	BOOL		m_bInitBkg;
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_PUMAPROCESSCTRL_H__3B4C4D74_3B8C_4C91_9144_A3E18317BA3C__INCLUDED_)
